Canboom Boomerang Competition Regulations 2005

.........................................................................................4
2.
Definitions............................................................................................................4
3.
Tournament Organization ..................................................................................10
3.1.
Announcements .....................................................................................10
3.2.
Cancellation of Tournaments or Events..................................................11
3.3.
Changes to the Order of Events .............................................................11
3.4.
Field Requirements ................................................................................11
3.5.
Recognition of Results ...........................................................................12
4.
Official (Judge) Obligations................................................................................12
4.1.
Tournament Director ..............................................................................12
4.2.
Head (Line) Judge..................................................................................13
4.3.
Judge .....................................................................................................13
4.4.
Head Spotter..........................................................................................13
4.5.
Steward..................................................................................................13
5.
Contestant Obligations ......................................................................................13
6.
Contestant Rights ..............................................................................................14
7.
Tournament Details ...........................................................................................15
8.
Intentional Interference ......................................................................................16
9.
Protests .............................................................................................................16
10.
Timing................................................................................................................16
11.
Scoring ..............................................................................................................18
12.
Canadian Records.............................................................................................18
13.
Canadian Boomerang Team..............................................................................19
14.
Individual Events ...............................................................................................19
14.1. Accuracy 50 ...........................................................................................19
14.2. Accuracy 100 .........................................................................................21
14.3. Australian Round....................................................................................22
14.4. Trick Catch / Doubling 100 .....................................................................24
14.5. Fast Catch..............................................................................................26
14.6. Endurance..............................................................................................28
14.7. Maximum Time Aloft 100 (MTA 100) ......................................................29
14.8. Maximum Time Aloft Unlimited (MTA Unlimited) ....................................30
14.9. Long Distance ........................................................................................31
14.10. G-L-O-R-P..............................................................................................33
15.
Team Events .....................................................................................................34
15.1. Team Accuracy 50 .................................................................................34
15.2. Team Accuracy 100 ...............................................................................36
15.3. Team Australian Round..........................................................................38
15.4. Team Trick Catch / Doubling..................................................................40
15.5. Team Fast Catch....................................................................................42
15.6. Team Endurance....................................................................................43
15.7. Team Maximum Time Aloft 100 (Team MTA 100)..................................44
15.8. Team Relay............................................................................................45
15.9. Team Endurance Relay..........................................................................48
15.10. Team Supercatch...................................................................................50
Figure 1. Minimum Required Circles for Accuracy........................................................52
Figure 2. Minimum Required Circles for Australian Round ...........................................53
Figure 3. Minimum Required Circles for Trick Catch / Doubling, Fast Catch,
Endurance, and Team Endurance Relay.......................................................54 3
Figure 4. Minimum Required Circles for Maximum Time Aloft 100 (MTA 100)..............55
Figure 5. Minimum Required Circles for Team Endurance Relay .................................56
Figure 6. Minimum Required Circles for Long Distance................................................56 4
1.
Foreward
This book describes the individual events conducted in Canboom tournaments
and sets standards for running them. Certain words have special meanings in
these rules. These words are defined in the definitions section. An attempt was
made to write these rules clearly and completely, and to cover most expected
circumstances. If things happen that are not covered or not covered clearly, the
intent is interpreted by the tournament officials. The intent is to make the rules
as fair as possible to all contestants and to avoid creating an unfair advantage or
unfair disadvantage to any person.
2.
Definitions
Boomerang
Number of arms is unrestricted. To be a boomerang a stick must tend to return
as result of gyroscopic precession caused by asymmetric lift. The lift is created
as a result of a throw that gives the object rotation and linear motion. Other
characteristics include:
a. Materials can be made from any non-metal material. Metal may be
embedded or taped on but may not have exposed sharp edges.
b. Other- No launching, propulsion, or catching aids may be incorporated in the
boomerang.
Canadian
Thrower that meets any of the criteria listed below:
a. Thrower with Canadian citizenship (dual citizenship included) residing in
Canada. Throwers meeting these criteria are assumed to be competing for
Canada and eligible to claim Canadian records unless otherwise notified.
b. Thrower with Canadian citizenship (no dual citizenship) living outside of
Canada. Throwers meeting these criteria are assumed to be competing for
Canada and eligible to claim Canadian records unless otherwise notified.
c. A non-Canadian who has successfully petitioned the Canboom Board of
Directors to be recognized as a Canadian.
Catch, Behind The Back
Legal catch during which
a. the boomerang passes behind the competitors back or
b. the catching hand is behind the competitors back and withdraws the
boomerang (Catches on the other side are permitted if the catching hand
crosses behind the throwers back and withdraws the boomerang from behind
the back).
Catch, Broken
A legal catch of any part of a boomerang is considered a legal catch if all other
boomerang requirements are met.
Catch, Eagle
One hand clean catch during which the hand approaches the boomerang from
the (overhand) top of the boomerang.
Catch,
Foot/Leg 5
A legal catch during which the boomerang is caught with the feet or lower legs.
The boomerang may not touch any part of the competitors knees, or anywhere
above his knees. The boomerang and both of the competitors feet must remain
clear of the ground during the catch. The thrower may elect to make a stand up
foot/leg catch in place of the foot/leg catch.
Catch, Hackey
A catch where the first contact of the boomerang must be made with the foot,
defined as any part of the body below the ankle. Either or both feet may be
used. The thrower attempts to kick or hackey the boomerang off the foot, and
then catch the boomerang prior to contact with the ground. After the boomerang
has been kicked, any legal catch may be made, including body traps.
Catch, Legal
Act of stopping and obtaining full control of a flying boomerang after a legal throw
provided the boomerang has not touched the ground during the flight or catch
and provided its range is sufficient. Full control must be obtained before the
boomerang is allowed to touch the ground. The boomerang may be trapped
against the thrower on any catch for which a clean catch is not specified. A
boomerang may be "popped or bobbled" but must not be allowed to touch the
ground. Anything that protrudes beyond the planes of the top or bottom surfaces
of the boomerang may not be used to assist in catching. Holes - whether open or
closed - may also not be used to assist in catching. No devices - mechanized or
otherwise - may be used