DOUBLE DUTCH SKLIILS

umpers have mastered the basic single bounce and have made positive
attempts in completing Long Rope Skills.
Doube Dutch can be divided into 5 sections 1. turning, 2. jumping, 3. entering , 4. exiting, 5. skills.

For every new skill learnt there is a progression that should be followed so that the skippers maximise
their chances of completing the skills successfully
1. turners practise without the jumpers
2. jumpers practise inside ropes laid on the floor without any turning
3. turners practise while jumpers practise on the outside
4. attempt the skill with jumpers and turners working together


AT EACH STAGE THE COUNT SHOULD BE CALLED ALOUD SO THAT JUMPERS AND TURNERS ARE LEARNING AND PRACTISING
THE SAME COUNT IN PREPARATION FOR THE DOUBLE DUTCH SKILL. EVEN TOP LEVEL WORLD TEAMS STILL COUNT ALOUD.

This is very important as Double Dutch relies heavily on teamwork. Many believe that the jumper is the more skilled double dutch skipper. However the turner
has an equally difficult job in staying in time to the set beat or rhythm as well as remembering the necessary counts needed.
.
Checkpoints

important to rotate turners and jumpers that double dutch ropes are the same length and preferably different colours that turners are not crossing their midlines that ropes are touching the ground the ropes are forming an even balanced arc that both jumpers and turners are learning the same count in preparation for the skills that both jumpers and turners are in time with each other important to allow every child to be successful so modifying the activity to cater for the ability level followed by praise is essential for the skippers self esteem




2
Coaching manual written by Carolyn Barker and Kym Warner.
Art work by Cathy Dwyer. Edited by Jan Somers. This manual
may be copied for coaching purposes but cannot be sold.
Copyright owned by the Australian Rope Skipping Association.
WEBSITE : www.arsa.org.au

Australian Rope Skipping Association
Coaching Manual Level 1
DOUBLE DUTCH SKLIILS

Double Dutch Skills
Description
Activity
Turning










stand up straight with head facing towards the other
turner feet approximately shoulder width apart arms and elbows bent at 90 degrees waist height before holding the ropes practise turning the wrist
around in a circular motion towards the centre of your
body alternating hands not flicking your wrist in or out then both turners will hold a rope in each hand if possible choose 2 different coloured ropes exactly the
same length decide on which rope will start 1
st
then alternate one
rope at a time in a count similar to the 12 beat of a
single bounce visualise that there is a brick wall in the middle of your
body so that the arm cannot cross over through the
midline this is to avoid ropes touching and will aid in turning helping hints to maintain the beat: beaded ropes clapping hands metronome playing music
Checkpoints:
Rope is touching the ground in the middle
Ropes are forming an even balanced arc
Children are holding the handles and not coiling it around
their wrists. This is so they are ready to drop the ropes in
case the jumpers get caught.
Challenge 1:

Work in groups of 4 with 2 turners & 2
jumpers the pair turning are turning to a beat set by
either clapping or music the 2 jumpers are jumping in time with the
ropes standing next to the turners every 30 sec call Stop Drop Swap
where the turners drop the ropes and swap over
with the jumpers
Goal: vary the speed of the beat to challenge the
skippers to stay in time.
Challenge 2:
This is a turning drill using a 3 clap system

organise the group so that everyone has a
partner and a set of double dutch ropes 1 clap: the turners turn to a normal 1, 2 beat 2 claps : both turners drop to their knees and
turn ropes aiming to maintain rhythm and arc 3 claps: standing upright but increasing speed
Challenge 3 Side Exchange

attempt to take the ropes from the turner from a
side position without losing the rhythm or
letting the ropes click
Challenge 4 Rear Exchange

attempt to take the ropes from the turner from a
rear position without losing the rhythm or
letting the ropes click

3
Coaching manual written by Carolyn Barker and Kym Warner.
Art work by Cathy Dwyer. Edited by Jan Somers. This manual
may be copied for coaching purposes but cannot be sold.
Copyright owned by the Australian Rope Skipping Association.
WEBSITE : www.arsa.org.au

Australian Rope Skipping Association
Coaching Manual Level 1
DOUBLE DUTCH SKLIILS


Double Dutch Skills
Description
Activity
JUMPING
Starting in the Middle of the
Double Dutch Ropes

jump approximately 5cm off the ground (should be
enough to clear rope but not lose balance or rhythm) keep feet together knees slightly bent arms slightly in front adopt the single bounce remember to jump up and down aiming to land in
approx same spot each time make sure jumper is in the middle of the double
dutch ropes and is facing one of the turners practise jumping in time outside the rope while the
turners are practising start in the middle of the ropes and have turners use
the Ready Set Go Jump count to cue the jumper that
the rope will be turned over their head adopt the single bounce beat

refer to long rope jumping challenges



4
Coaching manual written by Carolyn Barker and Kym Warner.
Art work by Cathy Dwyer. Edited by Jan Somers. This manual
may be copied for coaching purposes but cannot be sold.
Copyright owned by the Australian Rope Skipping Association.
WEBSITE : www.arsa.org.au

Australian Rope Skipping Association
Coaching Manual Level 1
DOUBLE DUTCH SKLIILS

Double Dutch Skills
Description
Activity
Entering the Double Dutch
Ropes










jumper stands by the shoulder of one of the turners Jumper moves diagonally from turners side - straight
into the middle of the ropes coach may decide to mark a cross on the floor to
denote where the centre is for both turners and jumpers Turners count Ready Set Go In Jump Jump every
time the rope closest to the jumper hits the floor jumper prepares on In and enters on Jump Jump where
they will continue jumping it helps to have 2 different coloured ropes so that the
turners and jumpers can identify which rope they are
counting skippers should practise their entry with the ropes laid
on the floor before trying it with ropes turning most problems with entry are skippers forgetting to
jump once theyve entered if this occurs count them in and continue to say Jump
Jump to help with their rhythm
Checkpoints

turners are slowing the ropes down a fraction to allow
the jumper to get in turners are not crossing their midline and letting the
ropes touch skippers are not jumping flatfooted skippers are not jumping to low or to high skippers are staying in time with the 12 beat
Challenge 1: each jumper aims to do 10
jumps without any errors increase the
benchmark with increased confidence
Challenge 2: in groups of 3 (2 turners and a
jumper) use the Stop Drop Swap count to
rotate everyone through each position.
Spend approx 30secs on each position.
Challenge 3: : the jumper may enter
through the middle of the turners legs where
they will stand in front of the turner then run
in and jump counting either rope and
adopting the same count for normal entry.
Challenge 4: stand to the left of the turner,
place your left foot forward, on the normal
entrance count enter on your right foot and
continue in a jogging pattern This is the
correct technique for Double Dutch Speed.
Challenge 5: see if you can increase your
speed without losing rhythm.

Helpful Hint: for those children having
difficulty in continuing to jump count jump
jump jumpetc clapping the beat with your
hands.


Please note that the
jumper can enter from
the right side of the
turner but left side is
preferred.

5
Coaching manual written by Carolyn Barker and Kym Warner.
Art work by Cathy Dwyer. Edited by Jan Somers. This manual
may be copied for coaching purposes but cannot be sold.
Copyright owned by the Australian Rope Skipping Association.
WEBSITE : www.arsa.org.au

Australian Rope Skipping Association
Coaching Manual Level 1
DOUBLE DUTCH SKLIILS
Double Dutch Skills
Description
Activity
Exiting the Long Rope

The turners will count 1, 2, Jump Out as the rope hits
the floor the jumper will do three jumps and exit on the 4
th
jump ( Out) the jumper will exit to the left shoulder of the turner
they are facing (this will be the jumpers right side) the turner they are facing should be the opposite turner
in which they entered all of these steps should be practised with the ropes laid
on the floor Helpful Hints: many forget to jump out on the 4
th
jump remind children they cannot run or step out of the ropes,
they must jump children still experiencing difficulty should practise
their exit with the rope laid on the floor
Challenge 1: the jumper may exit through
the middle of the turners legs after 4 jumps
the turners will raise the rope and the jumper
will squat and then crawl through the turners
legs.

Challenge 2: see figure of 8 instructions

Figure of 8




a jumper moves in a Figure of 8 movement around